Nightmare Cathedral - Kickstarter Exclusive
Nightmare Cathedral - Kickstarter Exclusive Er i restordre og afsendes så snart det er på lager igen.
Beskrivelse
Beskrivelse
Nightmare Cathedral prominently features the haunting artwork by the late polish surrealist painter and sculptor Zdzisław Beksiński.
Nightmare Cathedral is a strategy game for 1–4 players, where victory is gained by controlling the map, managing resources, following objectives and selecting when to engage in fast and furious conflicts to gain strategic advantage. Over the course of the game, you will perform actions — and follow the actions of other players — to produce units, build fortifications, maneuver around the map, and spend your followers to climb the ritual track. Throughout the game, a haunting Cathedral will grow in the center of the board, and once it is completed, you will face — and gain the ability to control! — the physical manifestations of nightmares that are released upon the world. Nightmare Cathedral is a game of both strategy and tactics, where finding clever ways to follow your objectives and combining different strategies is the ultimate route to victory.
Each player has a set of Action cards. These Action cards display various effects that may be activated either on that player's own turn, or as a reaction when other players perform that action. When you are the Active Player, you will move your Dreamer to a Day space that is not adjacent to its current Night space and perform the Action associated with that Day space, as outlined on your own Action card.
Inactive Players may react to your chosen Day Action.
The game is divided into two stages. During the first stage, the titular Nightmare Cathedral is built, piece by piece, as the game progresses. Once the final Cathedral piece is placed on the main board, the Nightmare Cathedral is finished, at which point the game transitions to the second stage. From this moment on, Nightmares, powerful beings channeling the presence of the completed Cathedral, enter the game board, Devouring Units in their path. However, as a player, you may also take actions to control a Nightmare, Commanding it to do your bidding.
The game end is triggered in one of the following ways:
- The Time marker reaches a certain space on the Time track.
- A single player reaches the final step of the Ritual track.
- A certain number of Units have been devoured.
Hurtig Ordrebehandling
Hurtig Ordrebehandling
Ordrer afgivet før kl. 16:00 på hverdage behandles og afsendes typisk samme dag. Ordrer afgivet efter kl. 16:00 eller i weekender/på helligdage behandles og afsendes den næste hverdag.
I travle perioder kan der forekomme en mindre forsinkelse på op til én ekstra hverdag i behandlingen og forsendelsen.
Fragt Info
Fragt Info
Vi sender med GLS, DAO og Bring.
Vi tilbyder også gratis afhentning i vores brætspilscafé i Maribo.
Fragtpris:
- 35 kr.
- Gratis Fragt på ordre over 999 kr.
Leveringstid:
- Bring: 2-4 hverdage
- DAO: 2-4 dage (leverer også i weekenden)
- GLS: 1-3 hverdage*
*GLS leverer også om lørdagen til alle PakkeShops i Danmark, der har lørdagsåbent
"Shelf of Shame" Prevention
"Shelf of Shame" Prevention
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SprogEnglish
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Spillerantal
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Spilletid
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Alder
Designer:
Illustrator:
Vægt:
Dimensioner:
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